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18 小时
on MSN
外媒锐评《刺客信条:影》:文化战争将成为平庸作品的催命符
此前《星球大战:亡命之徒》因“女主颜值争议”叠加“星战IP疲软”“育碧公式化质疑”三重打击,最终销量惨淡。而《刺客信条:影》面临的局面更为复杂:当游戏本身被预测为“7分佳作”而非“神作”时,舆论场的负面声量极易反噬商业表现。
16 小时
on MSN
《刺客信条:影》完成主线约40小时 游戏规模曝光
据tech4gamers报道,近日,《刺客信条:影》创意总监Jonathan Dumont在Frag Nart频道直播中透露,游戏完成主故事大约需要40小时。
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